This assignment almost killed me, not going to lie. All my previous confidence I had built up from my past animations went out the window. When I think of something, have to do everything in my power to get it done. But sometimes the quality of something gets traded out in favor of turning something in on time. But I try not to skimp out on the quality if I can help it. I truly tried my best even if I had to scrap some ideas to make my vision work. Though it's not as good as I would like it to be, I don't really have the skills to make it better just yet. Maybe one day. The concept was, kid tries to wield a sword but sword is too big and heavy. These are the sketches I did before I started animating. I chose to not go with one of my original characters and picked someone from one of my favorite games, Fire Emblem: Three Houses , and de-aged him to be easier to animate. I say easier to animate because I thought that a smaller character would be more forgiving but it was hard ei...